ATLAS PhD students Peter Gyory and Clement Zheng took home the "Innovation in Interaction Design" from the International Festival of Independent Games this weekend for their cooperative arcade survival game, HOT SWAP: All Hands On Deck. Considered the Sundance Film Festival of the videogame industry, the juried event known as IndieCade was held in Santa Monica, California, Oct. 10-12. HOT SWAP is a project of ATLAS Institute's THING and ACME Labs, directed by Daniel Leithinger and Ellen Do, respectively.
The object of the game is to survive a relentless onslaught of hostile pirate ships, which requires collaboration and efficient use of resources. These resources correspond to five available actions, actuated with separate physical input devices: a crank to raise and lower sails, a wheel for turning the rudder, a hatch for loading the cannons, a wick for firing the cannons and a pump for dousing fires. Each player has two slots on their controller for inputs; the five controllers are shared, so players must swap and trade devices to counter impending threats. "It's a noisy, fun, chaotic scramble for survival.... unlike any game I've ever played," said one player, after trying the game for the first time.
The game is featured at the IndieCade . The award celemony can be viewed on (starts at 1:47:25).
The interchangeable controllers were designed with Mechamagnets, an innovative design platform developed by Clement Zheng for rapidly prototyping haptic and functional physical interfaces through desktop 3D printing and embedded static magnets.
Earlier this year, Gyory and Zheng received the coveted award for HOT SWAP, from the Independent Games Festival, held during the annual Game Developers Conference in San Francisco. The game was also featured in , a popular website reporting on the game industry.
ATLAS PhD students, Peter Gyory and Clement Zheng, took home the "Innovation in Interaction Design Award" from the International Festival of Independent Games (IndieCade) for their cooperative arcade survival game, HOT SWAP: All Hands On Deck.
Researchers from ATLAS Institute's THING, ACME and Unstable Design labs took home "Best Paper" and "Best Pictorial" awards at the ACM conference on Designing Interactive Systems (DIS '19), held in San Diego, June 23-28. ATLAS faculty and students also contributed four research presentations, including one by undergraduate researcher Jolie Klefeker, an engineering student majoring in Technology, Arts & Media who was previously chosen as a Grace Hopper Research Scholar.
DIS is an international and interdisciplinary conference encompassing issues related to the design and deployment of interactive systems, where designers, artists, theorists, psychologists, user experience researchers, systems engineers and many more come together to debate and shape the future of interaction systems research, design and practice.
ATLAS research presented at DIS '19:
Researchers from ATLAS Institute's THING, ACME and Unstable Design labs took home "Best Paper" and "Best Pictorial" awards as well as contributed four research presentations at the ACM conference on Designing Interactive Systems (DIS '19), held in San Diego, June 23-28.
Peter Gyory and Clement Zheng, PhD students and lecturers at the ATLAS Institute, both do research for the ACME and THING laboratories. Their HOT SWAP game was showcased during the Provocations and Work-in-Progress session at the Designing Interactive Systems Conference (DIS '19) held in San Diego, June 23-28. Gyory's interests include games, XR and tangible interaction; Zheng's interests include computational design and tangible interaction.
Peter Gyory and Clement Zheng, PhD students and lecturers at the ATLAS Institute, both do research for the ACME and THING laboratories. Their HOT SWAP game was showcased during the Provocations and Work-in-Progress session at the Designing Interactive Systems Conference (DIS '19) held in San Diego, June 23-28.At the Independent Games Festival in San Francisco, March 18鈥�22, ATLAS graduate students Peter Gyory (left) and Clement Zheng were awarded the coveted alt.ctrl.GDC award for their game, Hot Swap. Reporting from the alt.ctrl.GDC showcase, Makezine's Donald Bell recorded this interview with Zheng and Gyory while covering this fun, offshoot of the Game Developers Conference, the world's largest annual gathering of professional game developers. Their award came with a $3,000 prize.
Clement Zheng (right) and Peter Gyory celebrate at the Game Developer Conference in San Francisco after winning the Independent Game Festival's alt.ctrl.GDC award, which came with a $3,000 payout.
[video:https://vimeo.com/303835908]
ATLAS PhD student Clement Zheng and master's student Peter Gyory will present their game, "Hot Swap: All Hands on Deck," in the alternative controllers (alt.ctrl) section at the Game Developers Conference (GDC), March 18鈥�22 at the Moscone Convention Center in San Francisco. GDC is the world's largest professional game industry event, bringing together 28,000 attendees to exchange ideas and shape the future of the industry.
One of the most original aspects of Zheng and Gyory's game is the use of a wide range of different game controllers which must be switched to perform different functions within the game. Creating such a wide collection of game controllers was made possible by Zheng's Mechamagnets design platform, which permits developers to rapidly configure and 3D print functional dials, switches and joysticks that use magnets for resistance and other haptic elements.
Hot Swap: All Hands on Deck is a collaboration between the THING and ACME labs.
Clement Zheng and Peter Gyory have been selected to present their game, "Hot Swap: All Hands on Deck," in San Francisco at the 2019 Game Developers Conference, the world's largest professional game industry event.